SolarSystem Project
Changelog:
- Added Mercury, Venus, and Mars.
- Planets start spread out instead of all in a line.
- Added trails to orbital bodies to slowly generate orbital lines over time.
- While the spatial scale is completely wrong, the timescale has been approximated to roughly 1/86,400 of real life; that is, 1 second is 1 day in the sim.
- The Moon is tidally locked to Earth now, as it is in real life.
- Adjusted volume and pitch of orbital bodies' SFX to help differentiate between them, but also make further bodies harder to hear at all.
- Added slight zoom effect when focusing on a body, including the Sun, while the default view retains a full view of the sim.
- Improved skybox texture, courtesy of NASA.
- Turned on real-time shadows.
Credits:
Created by Antonio Albery.
Assets Courtesy of Brian Winn and NASA/Goddard Space Flight Center Scientific Visualization Studio.
Status | Released |
Category | Other |
Platforms | HTML5, Windows |
Author | buildernox |
Genre | Simulation |
Made with | Unity |
Download
Download
SolarSystem_Windows.zip 25 MB
Install instructions
Windows: Unzip folder anywhere on your device and run the executable inside. All files in the folder must be in the same directory in order for the program to work.
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